Draconian Deceiver
The Draconian Deceivers are the most respected of all draconians. With their wisdom and radiant horns, they lead the draconians in their quiet life. With iron claw and keen battle mind, gleaned from years of guiding and protecting draconian travellers, they defend their homes and people from all threats.
Special Notes: Illumination increases the lighting level in adjacent areas. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | Draconian Trickster |
Advances to: | |
Cost: | 67 |
HP: | 80 |
Movement: | 7 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Draconian Deceiver |
Abilities: | leadership, deluminates |
Attacks (damage - count)
sword melee | 6 - 4 blade | ||
flame breath ranged | 8 - 3 fire | ||
tail melee | 8 - 1 impact |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 3 | 20% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |